Low Poly Art Test
The objective of this art test was to model, light, and texture a basic scene containing a rock, a tree, and a plant. The guidelines were: Less than 1000 Tris, Realistic style, Diffuse only, no more than one alpha map, textures at 1024 x 1024, and must be completed in Maya. Though the poly budget seemed intimidating it was a fun art test to work on. Tools used: Maya, Photoshop.